![]() ![]() On one hand, the ability to get to places you can't without him is great (since Freddy was just another threat in previous games, this version of him breathes new life as it doesn’t feel like just another rehash of the same character.)īut on the other hand, there's a couple of parts of stupidity here, like if you get chased by someone and hide in Freddy, they'll instantly forget where you've gone even though you should be seen going inside him, Which I get is a feature, and the relieved feeling that comes from getting away from an animatronic is satisfying, but they're established as sophisticated-AI made to act like humans, and it just makes no sense as to why they instantly forget upon you getting in Freddy, especially since they can still find you in every other hiding space. you can call him to you, and hide inside him while walking about for a certain amount of time, the other characters don't recognize you when you're inside Freddy, which is such a strange thing. ![]() See the game has this feature, for which you can hide in certain spots around the map, Freddy is also part of this (another play on old FNAF lore.). Freddy helps us throughout the game, acting like that guy who gives you tips on where to go and how to get there, but he also acts as an ability. There's also Glamrock Freddy/Freddy Fazbear, a variant of the normal Freddy, unlike the previous games, he's isn't a bad guy here, he's incredibly likable and endearing. Who are these Characters? For The Enemies, You've got Glamrock Chica (a variant of the normal Chica), Roxanne Wolf, and Montgomery Gator ( Roxy, and Monty For Short.), as well as the Security Guard " Vanessa". You can't just sit there and wait either, you have to do almost everything to end the game while sneaking past other characters, who are all out to get you. The time moves up each time you reach a certain area or complete a certain mission, compared to the first 4 games, in which again, you just had to survive while the seconds you've been surviving for climbs to 6AM. Instead of it being 5 Nights (like the title itself implies), it's 1 LONG night with missions to do that help you progress. Like I just Said, Security Breach breaks away from the regular formula, the stuff I just mentioned within the plot is actually proof of that. (Keep in mind that this game also takes place in the modern-day, and not in the 80s/90s like the originals) As Gregory, we have to survive till 6AM while roaming around a huge building… "Five Nights At Freddy's: Security Breach" is about a little boy named Gregory, who gets locked inside of the "Freddy Fazbear Mega Pizzaplex" (a giant arcade/mall) at Night. ![]() How is this game any different then? Where the original games had you sitting in an office till 6AM (in-game time obviously) for 5 nights, in this game, you're actually able to roam around, and even better, there's a story to behold (sort of). ![]() But I’d argue that those games (and the first FNAF game) were nothing more than point-and-click survivals (Which I'll go into later on). :DįNAF is a weird one to talk about a plot for, as the original games didn't have one, sure there was the stuff with the purple guy in the form of the minigames within FNAF 2, 3, 4, and Sister location, all of which added to the lore and served to this franchises overarching plot,. Unlike the other canon games, Security Breach was made by a full team within that of “Steel Wool Studios”, who also collaborated with Scott Cawthon on FNAF VR: Help Wanted. Most notably, Markiplier, and The Game Theorists/MatPat, with these specific creators just being there at the right time, FNAF helped them grow to the amount of popularity and subscribers their channels respectively have today. These games are a huge success, becoming one of THE most popular games to ever exist, it’s up there in the trendy internet games like Slender: The Arrival, And Poppy’s Playtime.īecause of FNAF, tons of content creators just blew up upon playing the original game back in 2014. I'd be surprised if no one hadn't come across Five Nights At Freddy's by now, or at least heard of it. Starting off in 2014, FNAF spawned from the criticisms of Scott's previous game, "Chipper and Sons" which got bashed for a child's game having characters that looked like scary animatronics. The NEWEST game in the FNAF Franchise.įive Nights at Freddy's is a franchise originally made by Scott Cawthon. And today, we’re gonna be talking about Five Nights at Freddy’s: Security Breach. By wolfcrafter | Review Date: February 22, 2022 ![]()
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